LUA Scripts
Change the payout rate and number of bets without changing Bet.
all it does is Betting 0.000001 at 0.098% chance to win, high
Does more. Reduces the chance when he loses. I changed the chance: Original above 98%-1%, mine: from a maximum of 95% to a minimum of 5% for Dice999 (dogecoin). Additionally, it resetseed every third roll and if you win after more than one loss. The system can survive 17 losses in a row after reach 5% chance. -- Earn little by little bot -- Please donate if you like -- BTC: 3PhsLb8dkY3NjHSu3WpuNPRVZv9i1CWep1 -- ETH: 0xb17d9c1c91d68ab1caf5eb7e340802f7be246c68 -- LTC: Li9czxUo4Xka3tvwZcLWuVzkKv8WjJMdji -- BCH: bitcoincash:prchcppkwxyvkc3g7f4hpvq53us75zupdg4csecxhl -- LSK: 13687918637537012160L -- MONA: M8vTAiDAzCzmkm3dK7pqMgBGm1ywmaJqyM -- ### Settings ### base_bet = 0.00002000 base_game_count = 1 base_chance = 95 / base_game_count bethigh = true -- ### Goals ### goal_profit = 0.05 goal_balance = balance + goal_profit goal_losses = 0 -- ### Options ### stop_win = false stop_lose = false -- Initialization bet_count = 0 lose_count = 0 game_losses = 0 start_profit = profit nextbet = base_bet chance = base_chance game_count = base_game_count licznik = 0 function dobet() bet_count += 1 print("======== [" .. bet_count .. "]") msg_goal = " ( Goal: " .. goal_balance .. " ) " msg_game_count = " < " .. lose_count .. " / " .. game_count .. ">" print("balance : ".. balance .. msg_goal .. msg_game_count) licznik += 1 if licznik == 3 then licznik = 0 resetseed() end if (win) then if lose_count > 1 then resetseed() end lose_count = 0 game_losses = 0 print("gameprofit : ".. profit - start_profit) is_stop = (balance > goal_balance) if (is_stop or stop_win) then print("Stop Win!") ching() stop() end game_count -= base_game_count if (game_count <= base_game_count) then -- reset chance = base_chance game_count = base_game_count else chance = 95 / game_count end chance = 95 end print("licznik : ".. licznik) if (!win) then lose_count += 1 game_losses += previousbet is_stop = (goal_losses > 0 and game_losses > goal_losses) if (is_stop or stop_lose) then print("Stop Lose!") ching() stop() end if (lose_count == game_count) then game_count += base_game_count chance = 95 / game_count losecount = 0 end if chance < 5 then chance = 95 end end end