The forum is a good platform for asking or offering help with programmer mode scripts
LUA Scripts
very good for any casino I would like help to improve this script by putting stop when it reaches 10% in the bank
-- clown script mishmash dec5 0x00 chance = 47.14 bethigh = false bdiv = 1e5 basebet = balance/bdiv nextbet = basebet brandy = 2 candy = 0 lolly = 0.80 breezy = 1.95 frozy = balance goalie = basebet*1 potty = 0 chanceInc = chance+(chance*0.9/50) targ = balance*2 sbal = balance wgred = 0 cval = 1 --$ function dobet() sleep(0.15) wgred = wgred + nextbet print("\tbalance \t: " ..string.format("%.4f", balance*cval) .." $") print("\tgain \t: " ..string.format("%.8f", balance - sbal)) print("\twhich is \t: " ..string.format("%.2f", (balance - sbal)/(sbal/100)) .." %") print("\tbooty \t: " ..string.format("%.4f", (balance - sbal)*cval) .." $") print("\twagered \t: " ..string.format("%.4f", (wgred*cval)) .." $") print("\ttimes \t: " ..string.format("%.2f", (wgred/balance)) .." X") if balance>=targ then stop() ching() print("\t ¦¦¦ Remove:\t "..string.format("%.8f", (balance-sbal)*.8)) end if balance <= potty then stop(true) end if (win) then chance = 47.14 bethigh = not bethigh candy+=lastBet.profit if balance > frozy+goalie then frozy = balance basebet = balance/bdiv else nextbet = previousbet*lolly end else chance = chance+(chance*0.9/50) candy = candy+lastBet.profit brandy+=1 nextbet = previousbet * breezy if brandy > 2 then bethigh = false brandy = 2 end end if profit > basebet then resetstats() resetseed() --ching() nextbet = basebet chance = chance+(chance*0.9/50) end end
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Just change targ to targ=balance * 1.1